Heuristic Meshing Using Propagting Front Method

The Applet below demonstrates 2D heuristic meshing of a wing-like contour constructed using cubic Bezier curves. The contour meshing is done using a heuristic propagating front method supplemented with a mesh smoothing based on center-area node adjustments. The "Set" button modifies the shape, and the "Mesh" botton creates a mesh.

The Applet is 3D: the contour can be rotated, scaled, and translated by pushing different mouse buttons and dragging the mouse.


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The source (tar-gzip).
© 2007 Andrei Smirnov